4 July 2016
In the ultra-competitive world of video game development, Chad Chatterton has made it to the big time. An Australian visual artist with a passion for gaming, Chad now works for the multinational game production company Ubisoft where he’s the Lead Environment Artist for The Division, a game based on Tom Clancy’s novel of the same name.
Chatterton, who is based in Sweden, will share some of his valuable knowledge and experience with the attendees at this year’s Computer Games Boot Camp (CGBC), which is run by the Faculty of Information Technology at Monash University for students in years nine to twelve.
The other speakers at CGBC 2016 are all multi-talented games developers based in Melbourne, including; game developer, writer and teacher Leena van Deveneter; games enthusiast Kamina Vincent, who recently established a new game development studio with the award-winning game designer, Ken Wong; and comedian and game designer Ben McKenzie, who is excited to return as the event host.
"It's such a great event, so hands on, and there's a huge amount crammed into the three days. I'm particularly pleased with this year's speakers, who cover so many facets of game making: production, design, writing, development and more. Writing code is important but it's only a part of how games are made. The students are going to get a real inside look at how games are made in Australia. They all love playing games, and now they'll see how everyone can make them, too!" McKenzie said.
McKenzie is not the only one who is coming back for more. Zac Lucarelli is a student at Monash University, who attended Computer Games Boot Camp every year in his final three years of high school. Zac enjoyed CGBC so much that he’s now returning as a volunteer to help run the event.
“I’ve got great memories from CGBC in previous years, and I thought volunteering would be an exciting opportunity. It’s an awesome event to meet new people, get an insight into the industry and play some games.” Zac said.
Computer Games Boot Camp offers attendees the opportunity to participate in workshops, hear from industry leaders, ask questions and witness first-hand the ever-changing, creative world that is gaming. There will also be a knockout-style games tournament so that the young gamers can put their skills to the test.
The theme of this year’s CGBC is Augmented Reality – a hot topic right now as virtual reality goggles become rapidly more affordable.
Over 300 high school students are expected to attend the event, which will be held at Monash University’s Clayton campus from July 5-7.