Projects and grants
Projects and grants
We work with industry, government and non-profit partners
to realise the potential of interactive technologies.

InsideOut
Endoscopy patients will soon be able to ‘play’ with their insides as part of an innovative research project that aims to integrate humans and technology through fun experiences with ingestible sensors.

Neo-Noumena
A new artificial intelligence (AI) and augmented reality (AR) device which recognises and reads the emotional cues of those around us could be a welcome step in combating mental health disorders experienced as a result of COVID-19.

WeScream!
There’s no denying that eating ice cream makes us happy, but what about ice cream that plays music while we’re eating? Could playful ice cream be the future of our beloved frozen favourite?

EEG eBike Ena
Researchers from Monash University, IBM Research - Australia and the University of Southampton have developed an eBike prototype that has the ability to “read” a cyclist’s mind and respond to a potentially dangerous situation, providing a much safer and enjoyable ride.

[i miss your touch]
A collaborative project between Monash University’s Exertion Games Lab and PluginHUMAN, designed to keep people connected during the pandemic lockdown, has been honoured at Australia’s International Good Design Awards.
Want to learn more? View our full list of projects and grants.
Major grants
ARC Discovery Project Grant (2020-2023), DP200102612
Florian ‘Floyd’ Mueller & Sarah Jane Pell
Designing digital aquatic play to foster Australians’ engagement with water
ARC Discovery Project Grant (2019-2022), DP190102068
Florian ‘Floyd’ Mueller & Elise van den Hoven (UTS)
Muscle memory: the key to novel interactive memory support systems
ARC Linkage Project Grant (2013-16), LP130100743
Xiaodong Li (RMIT), Fabio Zambetta (RMIT), Florian ‘Floyd’ Mueller
Enhancing the Australian theme park experience by harnessing virtual-physical play
ARC Discovery Project Grant (2011-2014), DP110101304
Florian ‘Floyd’ Mueller
Understanding the design of exertion games to address Australia’s obesity issue