Immersive Environments

This unit introduces students to immersive environment design and production using game engine prototyping software. In Immersive Environments, learn how to make expansive game worlds, augment creations with immersive soundscapes and convey narratives through interaction. Upon completion of this unit, students will have designed and produced several interactive game-level prototypes inspired by a variety of historical and contemporary sources.

Playable Demos

A WebGL export that brings GIM student projects online and interactive, allowing you to experience the system in action.