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Monash Art, Design and Architecture Student Exhibition 2022

Dhruv Basur

A product designer who strive to create, improve and deliver user centric digital products. I make use of design thinking skills to create digital products that are easy to use, look awesome, and have a meaningful impact on people. Constantly learning new things every day, I enjoy working on products from ideation all the way to development.

Interaction design award

Master of Design

Pivot - A Habit Changing Application

The goal of this project was to develop a design concept that will assist in overcoming our bad habits. By creating a mobile application, the design approach involved identifying a problematic behaviour and eliminating it. The end result was an app that would motivate students to stop procrastinating and work harder in return for certain rewards in form of internships and other perks based on their academic performance.
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u3a Final Presentation - Dhruv Basur

"A university project in collaboration with The University of the Third Age (U3A), an institution for the education and stimulation of mainly retired members of the community in Melbourne, VIC. The aim of this project was to address the digital exclusion of seniors by improving their digital literacy. The proposed solution was an engaging and gamification-inspired digital skills learning platform concept directed toward helping seniors learn existing digital platforms."

Role: UX Research, UI Design, and Prototyping
Team Members: Dhruv, Julia, Weinan & Connor

View full video at www.youtube.com/watch?v=NgCgk57mX80
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'Shanti - Mindfullness Mobile Application'

We are swamped with a lot of things in our regular lives of rushing and bustle, leaving us with very little or no time
to deal with our personal issues. Such overwhelmingness frequently manifests as worry, temper difficulties, anxiousness, and so forth. To deal with this, the mobile application’s concept is to allow the user to calm themselves down by following a breathing rhythm. Shanti is a Hindi term that refers to peace and serenity in one’s life, and it uses mobile sensors including microphone, tilt, and haptic feedback, to mention a few to help the user.

Protopie Link - cloud.protopie.io/p/1c98faf00b?

View full video at www.youtube.com/watch?v=aObIK53POro
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'Meadows of the Mountain (Unity Play)'

"As a music fan and ardent follower of music concerts, I've always wanted to go to and enjoy music concerts since I was a youngster. Inspired from my imagination of a musical concert, Meadows of the Mountain hosts a musical event in the heart of a forest, distant from the crowds, where visitors can enjoy nature's symphony while listening to my favourite playlist. This concept design's overarching goal is to provide visitors with a serene, tranquil, and meditative environment."

Unity Play - www.figma.com/file/qLqOFOl050kubGWkrRuHjb/Meadows-of-the-...

View full video at www.youtube.com/watch?v=tqj8Yb4ap9Q

Robotify: User Experience Research and Interface Design

The challenge was to conduct user research and develop an appropriate design concept based on the brief given by Emerging Technology Labs. The brief was to develop a system to collect information about robots in everyday life and to gather the general public's feelings about their observations of these robots.

A team of three worked to create high-fidelity working prototypes for Web Based Mobile application for user's to record their observations. The team also developed a Desktop Based Dashboard for the researchers to view and analyze the data.
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'Robotify: Web Based Mobile Application Demo'

"Figma and protopie were used to create an engaging and interactive experience for the mobile application. Based on client requirements, the mobile app was designed to collect as many text-based responses from the users as possible.

Going through the app, the user is immersed in the app in different ways to keep the user motivated to share information."

View full video at www.youtube.com/watch?v=bwrLqvPMVj4

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