Monash University logo

Monash Art, Design and Architecture Graduate Exhibition 2024

I am a resourceful and dynamic communication designer who thinks outside the box and eagerly embraces new challenges to achieve my creative goals. I believe curiosity is the source of creativity and the drive that guides every project I undertake, pushing me to always try and make my work distinct, interesting and impactful.

My work so far has focused on image editing, animation and model making. I also have expertise in UI/UX design and app development in which I have used Figma to conceptualize various prototypes.

Equity Explainer Animation

The following animation was created for Monash Respectful Communities to provide visual supplementation in explaining the concept of equity. My goal was to explain equity through a visual analogy that was imaginative, captivating and interesting; providing an educational experience that was both informative and entertaining. I conceived of a world of robots, each unique in shape and size, working together to thrive. Nearly every element in the animation was hand-drawn; various characters, objects and scenes were scanned into Illustrator and converted to a vector format where they were animated in After Effects.

[View full video here]

Equity Explainer Animation - Scene 3

Sense of Place - Town Fall

Welcome to Town Fall, a world where the town and its inhabitants are perpetually falling… all day, every day. Witness the peculiar happenings within a single suspended moment in time made possible by such an absurd concept of reality. The theme of this animation is sense of place, where the purpose of the work was to establish a world, culture and atmosphere to investigate what a ‘sense’ of place might be. The animation was created by scanning hand-drawn characters into illustrator and converting them to vector format, then combining them with 3D Graphics in Blender and rendering the final animation.

[View full video here]

Sense of Place - The Downfall of Town Fall (A2 Poster)

This poster serves as a supplementary expansion of the world of Town Fall, advertising an in-world annual event adjacent to New Year's where Town Fall reaches the bottom of the falling firmament and is warped through a black hole back to the top of the firmament. The poster was created using methods similar to the animation, but the final composite was completed in photoshop.

Drones of a Cyberpunk Dystopia - Day

This project is a multi-medium outcome that converges physical models and digital editing to produce a dystopian cyberpunk cityscape. A physical model measuring 45 x 45 cm was created by painting recycled bits of cardboard, foam, and bottles on a cardboard base; glow-in-the-dark paint was also used to replicate windows emitting light during the night. Elements such as flying cars, fog, lighting and colour correction were implemented digitally in photoshop. This collaboration between the physical and digital emerges as an exploration of atmosphere and narrative through place.

Drones of a Cyberpunk Dystopia - Night

Explore more


View all


Back to top