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Monash Art, Design and Architecture Graduate Exhibition 2024

I am a UX/UI designer dedicated to crafting engaging and user-centered experiences. My work integrates detailed user research and design principles to create solutions that are both functional and visually compelling. I specialize in 3D art using Maya, intuitive application design, and illustrative projects like ticket designs. By combining thorough research with creative design, I strive to deliver interactive experiences that truly connect with users, blending art and usability seamlessly.

Rainbow Serpent Festival Ticket

The Rainbow Serpent Festival ticket design captures connection and cultural spirit through a vibrant pink and black palette. Using Illustrator, the central turtle illustration, drawn in elegant lines, symbolizes wisdom and harmony, honoring Indigenous heritage. A repeating turtle pattern represents life’s cycles and the festival’s unity. The bold colors reflect both the festival's lively energy and its introspective side, creating a memorable, meaningful design.

Designing Interactions for Culture and Society

The shopping trolley interface streamlines the experience by displaying personalized discounts based on users’ shopping history, like vegan preferences, as soon as they log in. Products on sale are shown on the left, while the right side tracks items in the cart. Customers can scan items using the screen’s camera and pay directly or view their order summary at checkout. Payment options include entering credit card details on the screen or generating a barcode for the cashier to scan for in-person payment. This system makes shopping efficient and tailored to user preferences.

3D Compositions

This project showcases my 3D modeling skills using Maya and Cinema 4D, focusing on creating balanced compositions with harmonious color schemes. Each piece is thoughtfully arranged to emphasize depth, structure, and visual appeal. By experimenting with form and texture, I aimed to highlight my expertise in crafting detailed and realistic models while ensuring that every element contributes to an aesthetically cohesive design. This work demonstrates my ability to merge technical modeling proficiency with a refined sense of composition and color harmony, bringing each scene to life in an engaging and visually captivating way.

Dietary Plan

This dietary app project features three main screens, designed with a playful yet minimalist approach using gamification elements. The layout incorporates simple, line-based house illustrations, guiding users as if on an exploration path through different dietary options. The interface engages users with a sense of adventure, encouraging them to discover meal plans, track nutrition, and set health goals in a way that feels intuitive and enjoyable. Each screen is carefully structured to balance functionality with a sense of curiosity, making the experience both accessible and interactive while promoting healthy habits.

Neo Brutalism Dashboard

This project features a dashboard designed for both desktop and mobile, embracing the bold and edgy Neo-Brutalism style. With a striking color palette of neon yellow, pink, and dark blue, the interface captures attention while maintaining clarity. The dashboard organizes eight essential daily activities, including calorie tracking, mood updates, step counts, tasks, and hourly or weekly movie recommendations. The vibrant, high-contrast design elements, combined with thick lines and blocky layouts, make navigating these features visually engaging and easy to use. The playful yet structured aesthetic enhances the user experience, making everyday tracking both dynamic and visually stimulating.

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