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Monash Art, Design and Architecture Graduate Exhibition 2025

I am a visual design student specializing in 3D, animation, and cinematic-quality environment design.
Working in Unreal Engine 5 and Blender, my work blends cinematic language with digital spaces to evoke atmosphere, memory, and emotion. I also practice graphic design and photography.

THE END OF THE DAY

This is a trailer-style piece combining live-action footage with 3D animation, primarily created using Unreal Engine 5. In the animation, humans and robots form an emotional bond as they explore a post-apocalyptic wasteland together and revisit shared memories. When the protagonist faces mortal danger, the little robot steps forward, sacrificing itself alongside a meteorite to save the protagonist. The protagonist then places its model beside the teddy bear they had journeyed with.

[View full video here]

Substance Use

This is a public service announcement-themed 3D animation titled “Substance Use,” created using Unreal Engine 5. It conveys to viewers the dangers of excessive alcohol consumption.

[View full video here]

CupCompass

This is a coffee advertisement for the fictional brand CupCompass, featuring three distinct flavors. It was created using Unreal Engine 5, After Effects, Blender, and Adobe Illustrator.

[View full video here]

FADING INTO THE GREY

Fading into the Grey is a cinematic short inspired by the 1952 Great Smog of London, exploring disappearance, memory, and identity through atmospheric 3D environment design in Unreal Engine 5 and Artifical intelligence.

[View full video here]

Showreel

My Monash Project Showreel.

[View full video here]

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