Hi! I’m Leila, a 21 year old design and business student based in Melbourne. Combining the faculties of business and design, I love focusing on identity and branding.

Coming from a multi-cultural background, and now living in an equally multi-cultural city, I love bringing aspects of diversity and inclusion into my design.

As a student, I’m still exploring the design field and am always looking forward to learning and growing, I'd like to expand my repertoire and fulfil my passion for design.

Mapme

In this self-initiated brief, I wanted to capture elements of interactivity and personality. Mapme is an abstract children's mapping game. It's composed of acrylic tiles, each of which has a varying element signified through its shape and colour. The openness of this game allows for children to express their own individual creativity.

Mapme

The tiles explore different elements around us in everyday life. By utilising bright colours and simple shapes, I condensed the complexity of these elements into a single 10cm x 10 cm tile.

Mapme

The game is played from start (S tile) to finish (F tile). Each tile in between is either an obstacle or a tool, and the players must create their own path, as complex or simple as they like. For example, the lake signified by the blue circle can be crossed by placing a bridge, illustrated by the orange rectangles, over it.

Mapme

Accompanying the tiles, a flipbook briefly explains the game. It simply shows a picture of each tile, and in a single word describes what the tile is.

Mapme

Using clear acrylic allows kids to experiment with layering and light. Creating a connection between the players, the game and the location.

Mapme

The shapes on the tiles have been die cut from vinyl stickers, each stuck on the laser-cut acrylic tile by hand. The contrast in colours and shapes allows for children to experiment when stacking or joining tiles.
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