Codes of Journey
Course
- Bachelor of Architectural Design Semester 1, 2019
Studio leaders
- Emre Icdem

Process
Generate.
Codes of Journey is focused on morphological generation exploration, development, and presentation of architectural solutions through the use of advanced 3D modeling in Rhino. In the studio, students will begin by employing 4D diagramming techniques as tools to study and analyse site movements and circulations. From these investigations students will explore the morphological translation of the spatial and temporal diagrams into architectural form.
Brief/ Concept
Experience.
The studio will explore the possibilities of experiencing space by defining a journey that is influenced by human behaviour and movement.
What is the journey? How is the journey perceived? How is the sensation of entering a new dimension translated? What is the experience of travelling in “Wanderland”? What are the elements that define this experience? What are the codes of journey? Is the built form/ environment a tool providing the opportunity to achieve this experience? Or is the built form the experience itself?
Movement and circulation will be the main focus of the studio. By studying how people move through space. the studio will explore how human circulation networks can shape the built form. Can we re-define/ re-identify the human behaviour/ movement through the built form/ space?
SPACE + EVENT + MOVEMENT
The perception of space will be explored by studying movements through it and its program.
“You have to look at architecture in relationship to the way its used – not in a functional manner, but how action and spaces contemplate, interact, reinforce or contradict each other.” - Bernard Tscliumi
Expected Outcomes
Design.
Students will be asked to work individually, each designing the St Kilda Market. Each project should have additional functions based on the conceptual, architectural and the urban approach. Most importantly the studio will aim to find answers to the question of “How can a market place be habitable for 24 hours?”
Each project will be presented with a set of drawings, diagrams, and perspectives/renders and/or models to communicate design ideas. Scale and number of drawings will be specified throughout the semester based on each project.
Approach/ Design Methodology
Investigate.
The studio will address issues of spatial composition, program and site constraints. It will be compartmentalised in 3 stages:
- Site/ Research/ Concept Development
- Program/ Layout + Morphology
- Development/ Refinement of Architectural Project
Site analysis is the preliminary phase of the architectural design process. Students will be expected to create mapping diagrams that will set the foundation/ codes of each project. Urban parameters will be used as the essential design input. After having a clear understanding of the context and the urban links. the students will focus on defining the market program. A 4D diagramming method will be used: 3D spatial + 1D temporal which will allow changes in use over time dictating aspects of morphology. Each proposal should be programmed and designed for different times of the day.
The studio will provide ease studies intended to familiarise the students with fundamentals of form making – including 3d modelling (Rhino) workshops. The case studies/ workshops will provide the opportunity to facilitate the morphological development of the projects. 3D modelling is the primary vehicle for exploring, developing and presenting design ideas. Models will allow the exploration of a higher degree of complexity and experience of the three-dimensional nature of architectural forms and spaces. While models are primary in this studio, drawing exercises supplement each project.
Site
Locate.
The site is the inner suburb St Kilda of the metropolitan area of Melbourne.
Being located just 6km from the city centre provides students with the opportunity of frequent site visits.
The studio will run in Semester 1/2019 at Caulfield Campus. Studio times * Mondays and Thursdays, 2~5pm
Scripting/ coding is not part of the studio. Grasshopper/ Phyton knowledge is not required. Students will be asked to use Rhino or similar 3D modelling programs for form making, design investigation and visualisation.