Aizhang Wang
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Aizhang Wang, Fitness Application Design
The keywords of the design are collect, acquire, and win. The user can complete the Training exercise set by the app by engaging in daily exercise and earn rewards when they achieve a certain level of goal, only when the progress bar on the app is full, the user will collect and earn all the rewards.
This will add a lot of fun and purpose to the user's use of the app, and in collecting the medals and rewards, the user also collects the changes that the exercise has made for them, which will motivate them to complete training and their fitness goals.
Aizhang Wang, Shopping mall information kiosk Design
The project aimed to create a more human-centred interface for shopping mall kiosks. After researching the current user experience and identifying issues, I developed an easy-to-use, modern design to address user difficulties.
I used soft colors to enhance the design and isometrics to improve floor navigation hierarchy. User feedback guided the addition of new features to optimize the experience.
Aizhang Wang, Poster Design
While learning interaction design, I also researched poster design. The poster illustrates the steps of supermarket self-checkout to help customers understand the process.
I used soft background colors and incorporated a shopping scene. Bold font and image colors highlight the content, angled lines guide customers through each task, and images serve as diagrams to clarify each step.
Aizhang Wang, Internal Application Design
This internal app helps Scholar of Sustenance (SOS) organize and manage staff and volunteers, enhancing efficiency and motivation.
The app's design prioritizes practicality and aesthetics. A simple style allows staff to focus on essential information, while the SOS theme colours ensure relevance. Incorporating visual design elements engages users effectively.