Junjie (Sherlock) Lin
Junjie (Sherlock) Lin, Dashboard design - Glory Days
The purpose of the dashboard design is to provide users with a comprehensive overview of their daily habits and health metrics, integrating both quantitative and qualitative data to promote a holistic understanding of their well-being. It delivers information on physical activity, diet, sleep patterns, mental well-being, screen time, commuting, heart health, and productivity, helping users track progress, identify patterns, and make informed decisions.
Junjie (Sherlock) Lin, AI QVM Information Desk
This project aims to outline the steps from the start of using this machine to get the navigation at the end of the whole using experience of the tourist. AI technology and mutual positioning technology between machines are used for developing the shopping experience.
Junjie (Sherlock) Lin, 'AI Fandom Voice Note App'
JJ is a voice-interactive fandom note designed for superfans of idols. This AI-powered note-taking app allows users to organize fan-related content naturally through conversation. Instead of typing, just talk to the AI—asking about schedules, recalling favorite moments, and more.
Junjie (Sherlock) Lin, 'Hallucii - Video of one person playing two roles'
"Hallucii" means that when walking at night or in the suburbs, I am unable to distinguish the direction, have a vague self perception, and do not know where to go, so I always turn around in place, forming a "loop". This is actually a state of blurred consciousness in humans. I want to express that I have not woken up yet through a vague consciousness.
Junjie (Sherlock) Lin, 'BOOMERANG - Short comedy video'
In 2024, there was a popular word on the Chinese Internet called BOOMERANG, which means that an action or speech will eventually come back to the person who made it, causing a negative impact on himself. It emphasizes the concept of karma, that is, a person's actions will eventually affect himself. I thought this word was very interesting, so I made a short play about it.
Junjie (Sherlock) Lin, Software with AI assistance and Pseudo-Haptics
This is an interactive software in class that uses AI to assist children aged 6 to 8 in their learning.
By simulating the immediate feedback such as visual and auditory effects generated through touch interaction, the associative ability is enhanced. Helping children become more interested, more focused and effective in learning in the classroom, and solving the doubts they encounter in learning through the assistance of AI and timely communication with teachers and receiving feedback, can thus better achieve the goal of literature learning.